GameWatcher: So, how did JCB get involved with the game?Īndy Santos: Basically what happened was that somebody at Gamesco came up with this idea about diggers on Mars and while they were discussing it they were overheard by someone who knew someone at JCB. GameWatcher: Okay, if you could introduce yourself!Īndy Santos: My name’s Andrew Santos and I’m head of design and production at Atomicom. See where JCB Pioneer stands on our list of Upcoming PC Games! Apologies for that, Andy! Read on to see if I made it through the entire interview.Ĭheck out our hands-on impressions of JCB Pioneer: Mars! During my chat with Andy I was continually eyeing the door and trying to work out how long I could hold out before I had to rush to the bathroom. Truth be told though, a headache combined with some particularly twisty roads had left me feeling more than a little queasy. As you can imagine, I was keen to ask about this since they’re not the first company you’d think of when considering videogames about survival on Mars. Both of which were tried out by myself and Andrew Santos, producer at Atomicom on JCB Pioneer: Mars, the new survival/strategy game set on Mars which is the first game to bear the JCB brand. A JCB 540 telehandler and an 110W ‘Hydradig’ wheeled excavator, to be precise. It’s not often that I get to bond with the developer I’m interviewing over a spin in a JCB.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |